FSX SE Install & Config

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    Goal: Operational “View Group” with view of 5760×1080 without distortion of surround and 50+ fps average.

    Ryan’s nVidia Inspector Tweak Info – https://tinyurl.com/y9t8v7hz
    Kostas’ FSX Tweak Info – https://tinyurl.com/y7u5tfpo



    nVidia Inspector v1.9.7.8 = “Microsoft Flight Simulator 10” Profile

    Antialiasing – Behavior Flags = None
    Antialiasing – Gamma correction = Off
    Antialiasing – Mode = Override any application setting
    Antialiasing – Setting = 4xS [Combined: 1×2 SS + 2x MS (D3D only)]
    Antialiasing – Transparency Multisampling = Disabled
    Antialiasing – Transparency Supersampling = 8x Sparse Grid Supersampling
    Enable Maxwell sample interleaving (MFAA) = Off
    Toggle FXAA on or off = Off

    Anisotropic filtering mode = User-defined / Off
    Anisotropic filter setting = 16x
    Texture filtering – Anisotropic filter optimization = Off
    Texture filtering – Anisotropic sample optimization = Off
    Texture filtering – Negative LOD bias = Clamp
    Texture filtering – Quality = High Quality

    Power management mode = Prefer maximum performance
    Shadercache = On

    DirectX 9 = Pretty smooth gameplay >50 fps, but ALT+Enter and it seems to switch to lower settings compared to Window Mode.

    DirectX 10 (with Fixer) = Gameplay is pretty smooth, but less fps than DirectX 9 Window Mode quality is about the same as DirectX 9 Full Screen. However, DirectX 10 only displays a black screen when attempting to enter full screen.

    ReShade_Setup_3.1.1.exe in DirectX 9 mode and FSX displays startup screen and then crashes back to the desktop. In DirectX 10, Reshade is completely ignored.

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