Goal: Operational “View Group” with view of 5760×1080 without distortion of surround and 50+ fps average.
Ryan’s nVidia Inspector Tweak Info – https://tinyurl.com/y9t8v7hz
Kostas’ FSX Tweak Info – https://tinyurl.com/y7u5tfpo
“C:\Users\UserName\AppData\Roaming\Microsoft\FSX\fsx.CFG”
[JOBSCHEDULER]
AffinityMask=254
[GRAPHICS]
HIGHMEMFIX=1
nVidia Inspector v1.9.7.8 = “Microsoft Flight Simulator 10” Profile
Antialiasing – Behavior Flags = None
Antialiasing – Gamma correction = Off
Antialiasing – Mode = Override any application setting
Antialiasing – Setting = 4xS [Combined: 1×2 SS + 2x MS (D3D only)]
Antialiasing – Transparency Multisampling = Disabled
Antialiasing – Transparency Supersampling = 8x Sparse Grid Supersampling
Enable Maxwell sample interleaving (MFAA) = Off
Toggle FXAA on or off = Off
Anisotropic filtering mode = User-defined / Off
Anisotropic filter setting = 16x
Texture filtering – Anisotropic filter optimization = Off
Texture filtering – Anisotropic sample optimization = Off
Texture filtering – Negative LOD bias = Clamp
Texture filtering – Quality = High Quality
Power management mode = Prefer maximum performance
Shadercache = On
DirectX 9 = Pretty smooth gameplay >50 fps, but ALT+Enter and it seems to switch to lower settings compared to Window Mode.
DirectX 10 (with Fixer) = Gameplay is pretty smooth, but less fps than DirectX 9 Window Mode quality is about the same as DirectX 9 Full Screen. However, DirectX 10 only displays a black screen when attempting to enter full screen.
ReShade_Setup_3.1.1.exe in DirectX 9 mode and FSX displays startup screen and then crashes back to the desktop. In DirectX 10, Reshade is completely ignored.